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Nezpěváková, H.; Vydržel, V.; Dvořáková, M.; Matyáš, V.; Voštiarová, L.; Zbytková, K.; Petřeková, K.; Petrláková, A. et al.
Publikováno v
Praha: CESKE VYSOKE UCENI TECHNICKE V PRAZE, 2025. 1. ISBN 978-80-01-07459-6.
Rok
2025
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Vysokoškolská učebnice
Anotace
This publication offers students of creative disciplines a practical guide to the effective use of artificial intelligence tools in design practice. It focuses on the appropriate selection of algorithms, the formulation of tasks, and the choice of suitable prompts – elements essential for achieving high-quality and relevant outcomes. This manual serves as a roadmap for navigating the rapidly expanding field and for working responsibly with emerging technologies. The development involved students from the Institute of Design at the Faculty of Architecture, Czech Technical University in Prague, who explored the possibilities and limitations of AI use in education and design practice. As part of the testing process, generative algorithms such as ChatGPT, Vizcom, and Midjourney were employed, offering innovative approaches to the design process. This publication presents practical solutions for working effectively with AI tools.
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Tchoundie Tchuigwa, P.; Sýsová, K.
Publikováno v
In: Proceedings of International Structural Engineering and Construction Society 2025. Fargo: ISEC Press, 2025. p. 1-6. 1. vol. 12. ISSN 2644-108X.
Rok
2025
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From a chemical perspective, polymers are materials composed of numerous molecular chains, either synthetic or natural. Synthetic polymers, including plastics, are among the most prevalent environmental contaminants due to their durability and widespread use. However, recycling plastics can be both profitable and sustainable, as they are inexpensive, lightweight, and abundant. This research paper compares the design and fabrication of building blocks using recycled polymer materials, employing two fabrication methods: a traditional mold/press process and 3D printing with varying infill percentages. A simple building block was designed, and three prototypes were fabricated and tested. The first prototype was fabricated by compressing pulverized waste PET (polyethylene terephthalate) material into molded sheets using hit press machine, which were then laser-cut into precise dimensions and manually assembled into a brick. This method resulted in low structural strength and required extensive production time. The second prototype, produced via 3D printing, demonstrated improved performance but exhibited some structural deficiencies. The third prototype, also 3D printed with 90% infill, exhibited the highest structural integrity in press tests but required significantly longer production times due to increased weight and material usage. The findings underscore the need for optimization through numerical simulation techniques, such as finite element analysis, to enhance the performance and efficiency of recycled polymer composites. This study highlights the potential of integrating recycled plastics into sustainable construction practices, addressing both environmental and structural engineering challenges.
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Tchoundie Tchuigwa, P.; Sýsová, K.
Publikováno v
In: Proceedings of International Structural Engineering and Construction Society 2025. Fargo: ISEC Press, 2025. p. 1-6. 1. vol. 12. ISSN 2644-108X.
Rok
2025
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Stať ve sborníku
Anotace
The global plastic pollution crisis is a pressing issue that demands urgent and innovative solutions. In recent years, the integration of 3D printing technology in the construction sector, particularly in large-scale projects using recycled plastics has shown promise. However, a significant gap remains in understanding the structural behavior of such materials during the design process. This is further complicated by many architects’ limited familiarity with 3D printing technology, which hinders its broader adoption in architectural design. This paper presents a study focused on simulating and evaluating the structural behavior of 3D-printed stairs mounted on a steel framework. Using finite element analysis (FEA), the performance of stairs fabricated from recycled plastic is investigated. The methodology involves designing stair elements in the Grasshopper environment, setting up the FEA model, and conducting simulations in Abaqus. Key steps include defining material properties and cross-sections, generating the mesh, applying boundary conditions based on the European Organization for Technical Approvals (ETAG 008), and running the analysis. The results of the FEA will guide iterative adjustments to the printing setup, aiming to optimize the final design. This study aims to demonstrate how architects can effectively use FEA tools to evaluate their designs, particularly through examining stress distribution and spatial displacement. The findings offer valuable insights into the mechanical response of large-scale 3D-printed plastic components, highlighting their potential for diverse applications in sustainable construction.
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Tchoundie Tchuigwa, P.; Sýsová, K.
Publikováno v
In: Digital Architectural Research - DARe. Białystok: Bialystok University of Technology Publishing Office, 2025. p. 103-118. ISBN 978-83-68077-87-2.
Rok
2025
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Stať ve sborníku
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Plastic pollution has become a significant environmental concern over the past decade. Much research has been conducted to address the issue of plastic waste. In the construction sector, the use of plastic as a construction material appears promising, and sand-plastic composites have demonstrated great potential in construction applications. However, these solutions have shown some limitations in the design process, primarily highlighted by challenges in data exchange. In this paper, we present a process that architects can use to analyse their designs incorporating sand-plastic elements and adjust them based on numerical simulation results. Additionally, we address the interoperability challenges between Rhino and Revit by proposing a Dynamo script capable of generating a Revit model with native Revit family components based on a Rhino model. The methodology involves analysing the design and transferring data from Rhino to Revit using the developed Dynamo script. The resulting Revit model demonstrates significant potential, and the proposed process can be applied to various types of construction systems. However, the current script is unable to generate elements with complex shapes, and future research will focus on overcoming this limitation.
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Işik, B.; Emir Isik, G.; Žilka, M.
Publikováno v
In: Procedia Computer Science. Amsterdam: Elsevier B.V., 2025. p. 784-793. vol. 253. ISSN 1877-0509.
Rok
2025
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Stať ve sborníku
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This research introduces an innovative approach to industrial maintenance training by developing an interactive game using an interactive game developed with the Unity 3D engine and extended reality technologies. The game simulates the compressed air system maintenance, aiming to improve technicians’ practical skills and safety awareness through immersive, realistic scenarios. Leveraging Unity 3D’s advanced graphical and physics capabilities, it creates an engaging environment where participants interact with dynamic modules, enhancing decision-making, problem-solving, and analytical thinking. Gameplay involves guiding participants through the compressed air systems maintenance process with realistic controls that respond dynamically to user inputs, thereby allowing technicians to refine technical skills with a strong emphasis on safety. Performance is evaluated based on safety compliance and technical accuracy, demonstrating the value of game-based learning in technical education. This study highlights the potential of game-based learning within Industry 5.0, promoting lifelong learning and preparing professionals for future industrial challenges.
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Tchoundie Tchuigwa, P.; Marek, A.
Publikováno v
Inżynieria Mineralna. 2025, 2(2), 1-7. ISSN 1640-4920.
Rok
2025
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Článek
Anotace
The Architecture, Engineering, and Construction (AEC) industry has significantly advanced with the development of Building Information Modeling (BIM) software. However, AEC companies continue to face challenges related to interoperability and collaboration due to the heterogeneous nature of software tools. Various alternatives, such as Industry Foundation Classes (IFC), have been employed to address these issues, but their effectiveness remains limited. In current practice, many architecture firms use Rhino 3D for design, while BIM software such as Revit or Archicad is required for documentation and data management. This workflow presents significant limitations in data exchange, as Revit and Archicad often struggle to interpret Rhino models, importing them as direct shape that cannot be modified natively. This paper introduces a Grasshopper script designed to automate the creation of Revit elements such as walls, floors, windows, and doors from Rhino models using Rhino.Inside.Revit (RIR). While RIR allows the direct conversion of Rhino elements into Revit shapes, the proposed script enhances this process by generating native Revit elements from Rhino Brep geometry. The script functions in two key steps: first, it analyses the boundaries of wall elements in Rhino to automatically create Revit levels; second, it examines the boundaries of architectural components (walls, floors, windows, and doors) in Rhino to generate corresponding Revit family types and accurately place these elements in Revit at the exact coordinates from Rhino 3D using RIR nodes. This workflow improves architectural design efficiency and enables architects to maintain better control over their designs by leveraging BIM capabilities such as quantity take-offs and data management. Additionally, the script can function as a live synchronization tool, automatically updating any modifications made to Rhino elements within the Revit environment. Despite its effectiveness, the script has limitations when handling complex architectural geometries, such as double-curved surfaces. Addressing these challenges will be a focus of future research.
Autoři
Tchoundie Tchuigwa, P.
Publikováno v
In: Proceedings of the 43rd International Conference on Education and Research in Computer Aided Architectural Design in Europe Volume 1. Brussels: Education and research in Computer Aided Architectural Design in Europe, 2025. p. 349-356. vol. 1. ISSN 2684-1843. ISBN 9789491207396.
Rok
2025
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Stať ve sborníku
Anotace
Information exchange in Building Information Modelling (BIM) faces significant interoperability challenges due to the use of heterogeneous software tools, which often struggle to interpret objects across disciplines. These challenges stem from inconsistencies in geometry, properties, and relational representation. While Industry Foundation Classes (IFC) have been employed to address these issues, their effectiveness remains limited. This paper presents a Grasshopper script with custom Python nodes to automate the creation of Revit structural models, including columns, beams, floors, and foundations, from Rhino models. The script follows a three-step process: first, it analyses Boundary Representation (BREP) elements in Rhino to generate corresponding Revit levels; next, a custom Grasshopper node extracts BREP dimensions to create Revit structural families based on user-defined parameters, such as material type (e.g., concrete, steel) and physical properties; finally, using Python, the script positions the elements accurately within the Revit model at their designated levels through the Rhino.Inside.Revit (RIR) Grasshopper plugin. This method enhances data exchange by maintaining native Revit elements, enabling better data management and providing construction-specific information, such as element volumes for quantification. Despite its limitations, including the inability to generate curved beam elements, the proposed approach demonstrates significant potential for improving structural modelling workflows in Revit. Future research will focus on expanding the script to support additional structural elements, further enhancing BIM interoperability and automation.
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Prokop, Š.; Holeček, J.; Seidler, D.; Dvořáková, K.
Publikováno v
FA ČVUT, Thákurova 9, Praha 6, 166 34, 2023-12-07/2023-12-08. Praha: Czech Technical University in Prague, 2025. 1. vol. 1. ISBN 978-80-01-07523-4.
Rok
2025
Podkategorie
Sborník
Autoři
Supranovich, V.; Achten, H.
Publikováno v
In: Digital Architectural Research - DARe. Białystok: Bialystok University of Technology Publishing Office, 2025. p. 368-387. ISBN 978-83-68077-87-2.
Rok
2025
Podkategorie
Stať ve sborníku
Anotace
Virtual reality is an important tool for architects, allowing them to present the future object to the client from the early stages of design. A scene in virtual reality can be presented in two ways: by a VR headset connected to a computer or in standalone mode. With high-quality optimization, standalone VR systems can demonstrate graphics that are not inferior to VR devices connected to a computer, while remaining mobile, allowing the architect to flexibly organize meetings with the client. An effective scene optimization system is also necessary for stable and high FPS, which directly affects the comfort of the user experience and immersion in VR. Since models for architectural visualization are often not intended for use in VR, optimization of their geometry is necessary. Using manual optimization gives more control over preserving the visual quality of a 3D object and does not violate the UV-map structure, unlike the automatic optimization method. Creating retopology and using normal maps allows to preserve the level of detail of objects without increasing the number of polygons and thus reducing the load on the graphics card. The experimental part of this work examines in detail the effect of scene optimization on its performance. As part of the study, 2 scenes were created: the first included 3D models of interior elements downloaded from archviz sites, and the second - their optimized versions created as part of this work. In the next step, the performance of both scenes is analyzed and the impact of 3D object optimization on the overall efficiency of the scene is assessed. The ability to work with optimization allows the architect-visualizer to create high-quality realistic projects that enable the future structure to be presented favorably and increases efficiency in working with the customer.
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Sýsová, K.; Vele, J.; Ünlü, E.
Publikováno v
In: 30th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2025). Hongkong: Conference on Computer-Aided Architectural Design Research in Asia, 2025. p. 141-150. vol.. vol. 2. ISSN 2710-4257. ISBN 978-988-78918-5-7.
Rok
2025
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Stať ve sborníku
Anotace
The importance of this study is regarding the exploration of the Secret Factory Model, which aims at local production in a decentralised and sustainable manner. It fills a gap in current manufacturing models and proposes innovative technologies in IoT, recycling, and modular design towards inclusive and eco-friendly production. The focus of this study is to examine how collective action and innovation in maker communities might contribute to sustainable manufacturing practices in terms of environmental impact and community involvement.  The methodology adopted a thorough investigation into the work done by leading-maker communities and an investigation into how their practices might improve the Secret Factory model. Critical findings demonstrate that although effective in localised production, communities suffer from scalability and quality management issues. This research also highlights the potential of distributed production in terms of reducing environmental effects and engaging local communities in large-scale projects.  The implications of this research demonstrate that integrating sustainability and community-driven production can significantly impact the future of decentralised manufacturing.

Za obsah této stránky zodpovídá: Ing. arch. Saman Saffarian